


"Never the same experience" for every type of mission. Repeat or do new missions as long as you'd like. You can edit mission spawns to your liking, disable or enable auto-spawning missions/a2a ai/random air traffic, and you can even customize the amount and types of ground targets at mission zones! The highly dynamic mission generation engine of this mission is FULLY CUSTOMIZABLE. You'll never need to create your own scenarios (too predictable) again!Īmazing Auto-lasing JTACs will designate targets for you without any interaction menu fumbling (no 9-line, readback, buggy comms) Other scripts include CSAR (helo search and rescue) CTLD (helo menu for crates/building/sling loading) and an AWACs reporter to help you locate bandits. You can switch (pause, choose slot) to change aircraft at ANY TIME without having to quit the mission to reload a new one! A simple yet very comprehensive dynamic A2A mission generator makes for an amazing and unpredictable A2A experience! Choose from a variety of A2A difficulties as well.

Their altitude, waypoints and waypoint altitude will be randomized every time as well. Their initial spawn point will be random. The airframe, of the bandits will be random. Air missions will generate a random flight of enemy bandits. There are many potential areas for ground missions that utilize the majority of the map, you'll be able to explore many areas of the map for a wide variety of terrain challenges and experiences. Each ground mission generation will be completely different every time one is generated. Ground missions are generated in a random location on the map, with a random pool of units, and placed in different positions within the mission zone. This mission can generate a WIDE VARIETY of mission scenarios. You can DOWNLOAD the latest version here via ED User Files->ĬHOOSE BETWEEN SEVERAL ERAS OF WAR TO EXPERIENCE AERIAL COMBAT THROUGH PAST AND PRESENT
